Sunday, December 2, 2007

Tuesday, November 27, 2007

Sunday, November 25, 2007

Sunday, November 18, 2007

Tuesday, November 13, 2007

Sunday, November 11, 2007

One a week... w/ butter all over O_O

[edit] cleaned them up a little more.



Tuesday, November 6, 2007

Sunday, October 28, 2007

One a week... building style

Sorry about the late-ness; was trying to submit this morning but my internet was down and then I had to go to work already. Here's a photo of it, I'll do the scans as soon as possible.

Sunday, October 21, 2007

Midterm Stuffs

2D JUMP: shortened the jump, cleaned it up














BOXLIFT: Tweaked it a bit; got rid of the super fast arm turn












Sunday, October 7, 2007

Jumpin' bomb



[EDIT]

Sorry, here's the video... I think I need more in-betweens.














Sunday, September 30, 2007

Character Design_V1

And the research continues... but for now here's the inital stuff.

Christie Cut-Out

Sunday, September 23, 2007

Another one from last week

Box Lift... kinda :(

need to do a heck of a lot of tweaking; i dunno where that double arm rotate came from, and my timing, smoothing, and stuff.








ACM318 "One a week... 005"

I'll post more later, just need to put them together and clean them up. Working on the box lift animation.

Sunday, September 16, 2007

ACM318 "One a week... 004"

ACm316 Boxlift-stepped?

My box lift; semi-stepped, need to add in the extra arm swinging though...








Tuesday, September 11, 2007

Saturday, September 8, 2007

Sunday, September 2, 2007

Sunday, August 26, 2007

attempting photoshop...

My first "real" attempt at using Photoshop... thanks to my mentor, my "sister," Christie! Hopefully i didn't shame you... lol.

ACM318 "One a week... 001"

the ten-minute one... thanks to Jessica for modeling!

ACM316 "2D Box Lifting plan"

My character has a kind of cocky personality; he does his manly stretches to lift a box of what is thought to be his clothes, but when he finally lifts it, it turns out that the box isn't as light as he thought so he struggles with lifting it, and is all embarrassed because his friends are on the side watching. Ends up they stuck a bunch of weights in the box when he wasn't looking...

Monday, April 30, 2007

ACM216_Ball Bounce revised

With a slower ending, I think I should've made it slow down a little more though.








ACM216_Walk revised

Hopefully my older posts are still there, had to delete some stuff from the server to make room for the new...








ACM216_Follow Thru revised








Saturday, April 28, 2007

ACM216_2D "Pose to Pose"

Sooooooooo... I liked the toilet in "Devastated" so much, that it just had to make an appearance in the "Pose to Pose!" Dave and Christie helped give me this idea while I was modeling the toilet. The story goes... the cat starts off in a sort of bored/concerned pose, then there's a "plop," the cat is suprised, he gets up, looks over his shoulder to see if it was for real, and it is! Then he goes into an excited pose!

ACM216_3D "Devastated"

Devastated...






Thursday, April 26, 2007

ACM216_3D "Concern"

Everytime I did something in Maya, the cat's face texture disappeared, and the left hand kept resetting... but at least it rendered on the main one :(

ACM216_2D Gestures "Devastated" V.2

Finally going back to Devastation...

Tuesday, April 24, 2007

ACM215_HW7A

Recreating a landscape picture with Paint Effects with 3 different lighting situations.



ACM215_HW6

Finally posting...


Modelling a famous building... The Bank of China! Props to Dave "The Animation Beast" for all his help and creating a customized texture for it! Shadows coming soon...






Sunday, April 1, 2007

ACM216_2D Push Plan

The poses go left to right.


Thursday, March 15, 2007

ACM215_Midterm Project

Using only subdivisions and nurbs = Attack of the Nurbs!









Sunday, March 4, 2007

ACM216_2D Gestures "Concern"

Here's what I have so far... the first one is actually me worrying about my computer freezing because it was taking forever to restart. Sadly, it did freeze.



EDIT: here's the rest of them...



Friday, February 23, 2007

ACM215/216_Character Design (redone)

Alright, so I redid the other two characters so that they are all cats. I also changed a few things here and there. ahhh I'm really tired now, but I'm much happier with the results ^_^ sadly, I didn't get to finish the 3D walk cycle and 3D "Excitement" gesture though.